Realtime
Subscribe to a collection and get every create, update and delete as it happens. Each event is filtered through the subscriber's own rules, so nobody hears about a row they couldn't fetch.
Server-sent events
One request with the browser’s built-in EventSource:
const events = new EventSource("/api/realtime?subscribe=messages,notices");
events.addEventListener("record", (e) => {
const { action, collection, record } = JSON.parse(e.data);
// action: "create", "update" or "delete"
});Omit subscribe to get every collection the caller can read. The first event is connected and lists the subscriptions. EventSource can’t send headers, so a signed-in page passes its token in the URL: &token=….
A WebSocket
sluurp.socket() in the browser client does the same over a single WebSocket (/api/ws), plus presence and ephemeral messages:
const socket = sluurp.socket({ subscribe: ["messages"] });
socket.on("record", ({ action, record }) => show(record));
socket.join("room:4b"); // presence
socket.emit("room:4b", "typing", { by: me }); // broadcast, not stored
socket.send("messages", { body: "Hello" }); // a write, same rules as over HTTPIt reconnects automatically and rejoins its topics.
What it costs
Subscribers are grouped before anything is read. A rule that doesn’t reference the caller gives everyone the same result, so it runs once for all of them: ten thousand anonymous subscribers cost one query. Only a rule like author = @request.auth.id runs per user, and connections from the same user share it.
Usually you want Sync instead
Most screens don’t need raw events; they need a list that stays up to date. Sync keeps a filtered collection current in the browser from the same events, and live views do it for server-rendered HTML.